The Black Knight is a deadly and feared veteran of many battlefields. He is at his best against humans. He is too weak to dispatch Tremendous monsters until he gets a heavier weapon.
1. AIM: Starting in the SECOND ENCOUNTER, the Black Knight subtracts one from each die roll whenever he rolls on the MISSILE TABLE.
2. FEAR: Whenever the Black Knight rolls on the MEETING TABLE he rolls one die instead of two. His deadly reputation makes it easier for him to trade and hire natives, and it makes his enemies think twice before blocking or battling him.
STARTING THE GAME: The Black Knight must start at the INN. He starts the game with one Mace, one suit of armor and one shield.